Martial Apprentice
- Unlock : Martial artist class
Passives
Weapon Master
Having studied weapons for years, you are able to use any weapon effectively, including ones that possess unconventional designs or sizes, as long as you are able to meet their stat requirements.
Physical Insight
Martial artists possess a greater understanding of body mechanics than most, allowing them to use their muscles more efficiently during non-combat stat confrontations and checks that use their STR
or AGI
, increasing their values by 25%
1. This skill also gives martial artists a better understanding of the body and wounds in general.
Fast Hands
Your control of ki allows you to quickly strengthen the muscles needed to put away your weapons, allowing you to do so in 1 less turn, however, doing the same thing while pulling out a weapon is still somewhat out of your reach, meaning it will still require the normal amount of turns.
Actives
Great Dash
- Condition : Requires a stabbing weapon
- Cooldown : 5 turns
Quickly dash, shooting yourself towards a target like an arrow, stabbing them on impact. Using this skill allows you to instantly close the distance separating you from a distant enemy while also using a normal attack with your currently held weapon.
Crushing Blow
- Condition : Requires a blunt weapon
- Cooldown : 10 turns
Literally put your entire body’s strength into a blunt attack, increasing it’s physical stat multiplier by 2
, but also making you unable to dodge, block, or react in any way to any attacks until your next turn.
Phantom Strike
- Condition : Requires you to currently not be holding any weapons and to possess a slashing weapon
- Cooldown : 10 turns
Focus all your ki into your wrists and arms, allowing you to hit a target within melee range while unsheathing your weapon so quickly that it is impossible for anyone whose INT
isn’t at least twice as high as your AGI
to see. This skills makes you instantly pull out a slashing weapon and attack using it during the same turn. This skill can also be ended by putting away your weapon and pulling out any other weapon of your choice.
-
This bonus is also applied when checking if you are able to meet an item’s stat requirements. ↩