Bard
General description
Bards are often regarded as city dwellers, being a class most suited for social interactions and exchanges of services. Outside of their outstanding social abilities, bards are also quite capable at offering support to a team, making their allies slightly stronger or slightly disabling their enemies.
Unique mechanic(s)
Aside from naturally having a knack for anything social, bards can also use most of their skills in cities without it being seen as an attack. Bards also have an extremely wide variety of minor buffs and debuffs that can be used in any situation. Though bards can combat, their effectiveness is almost entirely dependant on how close to human and how smart their targets are, as they cannot affect creatures who do not understand them.
Recommended builds
Bards scale well with any of the three social stats.
Social Status
| Can read | Varies, but generally not |
| Can write | Rarely |
| Social status | Usually seen as good company |
| Knowledge of the world | Very knowledgeable |
| Political understanding | Basic understanding or unknowledgeable |
| Geographical knowledge | Unknowledgeable |
| Known for | Being fun, enthusiastic, and natural leaders |
Starting items
Budget : 100 pts
-
25 ptsDagger1d4/2 * (2 * AGI + LVL * 25)(Sneak strikes increase your statistical multiplier by 5) (Takes 1 less turn to pull out (but not to put away)) (Silent to pull out and put away) -
25 ptsShort sword1d4/2 * (4 * STR + LVL * 25) -
25 ptsRapier1d4/2 * (3 * AGI + LVL * 20)(If yourLUCis higher than your target’s and yourAGIis at least twice as high as theirs, this weapon completely pierces armor) -
25 ptsFlute (Increases negotiation by 10%) -
25 ptsPan flute (Increases negotiation by 10%) -
25 ptsLute (Increases charisma by 10%) -
25 ptsLyre (Increases charisma by 10%) -
25 ptsBagpipes (Increases intimidation by 10%) -
25 ptsDrum (Increases intimidation by 10%) -
25 ptsHorn (Increases intimidation by 10%) -
20 ptsTattered cloak (Increases intimidation by 5) (10 defense) -
20 ptsLuxurious tunic (Increases charisma by 5) (10 defense) -
20 ptsPaint splattered shirt (Increases negotiation by 5) (10 defense) -
15 ptsLeather cap (20 defense) -
20 ptsLeather body armor (30 defense) -
15 ptsLeather leggings (20 defense) -
5 ptsBandages (stops bleeding, heals for 200 HP) -
1 ptsCoins (x5)
Multi-classing
Criterions
- Having at least one of your social stats be in your top 3 highest stats, and another in your top 6.
- Having a reputation equal or higher than
Level * 50. - Being charismatic, or a leader of sorts.
- Having some experience with at least one instrument.
Process
- Train at writing for a total of 20 non-consecutive turns
- Train with an instrument for a total of 10 non-consecutive turns.