Classes
Classes in Nazarax are the main factor in determining your character’s fighting abilities. They offer different (generally) combat-oriented skills that help you increase your damage output, to make your damage more consistent, to offer combat utility, or to better deal with certain situations.
Classes start with a limited skill set that grows as your character ends up meeting certain requirements, which are generally level related1, however, this isn’t always the case, like for Mages, who can also learn new skills from reading and practice, or Martial Artists who gain new skills purely from meeting certain combat requirements instead.
Classes also play a big part in a character’s backstory, and innate skills and knowledge, so, while almost every level 1 Berserkers aren’t be able to write, read, and won’t know the names of most cities and gods, almost every level 1 Paladin would know all of those things.
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These levels are generally 10, 25, 50, 75, and 100. ↩