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Brawler

General description

Brawler is the perfect class for anyone who wants to make a character whose natural response to anything is to punch it. Like berserkers, they like hitting stuff and aren’t very smart, but contrary to berserkers, they don’t have a neutral state, they’re just always angry at everything.

Unique mechanic(s)

Brawlers cannot properly use items to get stronger, not even armor or weapons, this is because they scale completely and exclusively off their own pure abilities.

You should build into strength and nothing else. Who needs to be able to be coherent, or be smart when you can just punch the nerds into submission, so they do all that stuff for you?

Social status

Can readNo
Can writeNo
Social statusFeared and disrespected
Knowledge of the worldNone
Political understandingDon’t even have a concept of politics
Geographical knowledgeNone
Known forBeing brutes and meat shields.

Starting items

Budget : 100 pts

  • 10 pts Rampage (x1) (A fine powder made from a flower that is inhaled increasing strength by 25%, reducing health loss by 25%, and making you enraged for 5 turns. Can cause addiction, causing you to gain 25% INTI, but to lose 25% INTE, CHA, and NEG, while also making you generally angrier for 40 turns, after which the addiction subsides, this downside can be ignored for 20 turns by taking the drug again)

  • 1 pts “Booze” (x1) (Some abhorrent alcohol, causes drunkenness that lasts 10 turns immediately)

I don’t think you understand what you’re getting into yet.

Multi-classing

Because this class is defined by a lack of any speciality or skills, it cannot be used as a secondary class, instead, replacing your main class.

Criterions

  • Having an EXCESSIVELY violent or short-tempered character
  • Having lost all your memories related to skills or talents related to any other classes.

Process

  • Fighting, bare-fisted for 10 non-consecutive turns